AI Insights · Timothy · January 2024
Top 5 2D Realistic Games on iOS in the US for Q4 2023
Discover the performance trends of the top 5 2D realistic games on iOS in the United States for Q4 2023, including downloads, revenue, and weekly active users.
In the fourth quarter of 2023, the top 5 2D realistic games on iOS in the United States showcased notable trends in downloads, revenue, and weekly active users. Here’s a breakdown of their performance according to data from Sensor Tower.
8 Ball Pool™ from Miniclip.com saw its revenue fluctuate, peaking at around $396K in the week of November 20 and ending the quarter with $372K in the final week of December. Downloads for the game showed a significant jump towards the end of the quarter, reaching approximately 185K in the last week of December. Weekly active users varied, with a peak of about 1.9M in mid-December before settling at 1.73M by the end of the quarter.
Woodoku - Wood Block Puzzles by Tripledot Studios did not generate any revenue during this period but experienced a steady increase in downloads, especially towards the end of the quarter, culminating in about 120K downloads in the final week of December. The game's weekly active users saw a gradual climb, ending the quarter at around 287K.
Solitaire Cash by Papaya Gaming also did not report any revenue. However, its downloads remained consistent, with a slight uptick towards the end of the quarter, peaking at approximately 76K in the last week of December. Weekly active users for this game saw a steady increase, reaching around 522K by the quarter's end.
Solitaire Clash: Win Real Cash from Aviagames Inc. showed a consistent download pattern, with notable spikes reaching up to 93K in late October. Weekly active users saw a steady rise, peaking at around 349K in early November and maintaining a stable number of approximately 316K by the end of December.
Finally, Evony by TOP GAMES INC. demonstrated strong revenue performance, peaking at about $3M in the first week of December. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching around 61K in the final week of December. Weekly active users fluctuated but ended the quarter at approximately 320K.
For more detailed insights and data, visit Sensor Tower.